3DPrinted Camera - Open Reflex

di LeoM

File stampabili (19)

  • stl

    Back-Rewinder.stl

    29 Ko · 13 733 download

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    Back-FilmGuide.stl

    127 Ko · 13 520 download

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    Back-UnwinderButton.stl

    34 Ko · 13 511 download

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    Back-Cover.stl

    271 Ko · 13 388 download

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    Back-BackCover.stl

    123 Ko · 13 450 download

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  • stl

    Back-RewinderCover.stl

    68 Ko · 13 407 download

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  • stl

    Back-Unwinder.stl

    70 Ko · 13 393 download

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  • stl

    Back-Body.stl

    304 Ko · 13 418 download

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  • stl

    Shutter-Actuator.stl

    28 Ko · 13 418 download

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  • stl

    Shutter-ActuatorCover.stl

    48 Ko · 13 384 download

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  • stl

    Back-UnwinderP2.stl

    51 Ko · 13 433 download

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  • stl

    Shutter-Couv.stl

    150 Ko · 13 346 download

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  • stl

    Shutter-Body.stl

    325 Ko · 13 586 download

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  • stl

    Viewer-Body.stl

    236 Ko · 13 339 download

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  • stl

    Viewer-MirrorActuator.stl

    46 Ko · 13 387 download

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  • stl

    Viewer-SuppMiroir.stl

    133 Ko · 13 326 download

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  • stl

    Viewer-NikonRing.stl

    192 Ko · 13 435 download

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  • stl

    Viewer-Top.stl

    149 Ko · 13 291 download

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  • stl

    Shutter-Wheel.stl

    2.4 Mo · 13 338 download

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Descrizione

The Open Reflex, a research about desktop 3D printing, open design and hacking.
100% Open-Source ! Fell free to copy, understand, improve then share again !

The OpenReflex is an Open-Source analog camera with a mirror Viewfinder and an awesome finger activated mechanic shutter (running ~ 1/60°s). What's more, it's compatible with any photographic lens.
All the pieces easily printable on an recent RepRap-like ABS 3D-printer without using support material ! Everything should print in less than 15h and anyone should be able to assemble it within 1h.
All parts are separate ( Film receiver, Shutter and Viewfinder ) to simplify builds and modifications.
The source files are available under the CreativeCommon By-Sa license, fell free to modify them if you want a new feature, and don't forget to share your improvements here. ;)

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